精品深夜AV无码一区二区_伊人久久无码中文字幕_午夜无码伦费影视在线观看_伊人久久无码精品中文字幕

代做CS112編程、代寫Poker設(shè)計(jì)程序

時間:2024-03-30  來源:  作者: 我要糾錯



CS112 – Spring 2024
Project01 – Poker

INTRODUCTION
For Project01 you will develop a program that plays the card game Poker. At the end of the project, we
will have a Casino Day in which everyone’s programs play a tournament together, with a single Dealer
coordinating the play. Grading is not based on the outcome of the tournament (maybe we play more
than one), but rather on code quality and sophistication of your approach to planning the game.
Your game is not an interface for a person to play Poker. Your program will be the player, making the
playing and betting decisions, playing against another computer program that acts as the Dealer. Your
player and the dealer may play hundreds of hands per second!
Before the actual Casino Day, you will have an opportunity to test your program in class with a simplified
Dealer.
The Game
There are many different variations of Poker. For this project, your program will play a simple version
that you probably have not played before called "Three card stud". Like all poker games, three card stud
is a betting game. Each player starts with a stack of money. Every round the player gets cards, places
bets, and wins or loses. The objective of the game is to not run out of money for as long as possible.
Multiple players (the entire class?) all play the game together, with the Dealer coordinating game play.
Ante
The word "ante" means "before" in Latin. In English, an "ante" is a bet that players must make in a
betting game before play starts.
In poker, there is a single "pot" of money. Every round begins with every player putting a $1 bet—the
"ante"—into the pot. All other bets made during the game also are placed into the pot. At the end of
each round, the winner or winners get the money in the pot. Then the next round begins.
Card Play
At the start of each round, after all the players ante, each player is dealt one card visible only to that
player ("face down" or "in the hole") and one card visible to everyone ("face up" or "up"). Beginning
with the player with the highest "up" card, each player has an opportunity to place an additional bet.
After a player makes a nonzero bet, all following players must:
 match ("see") the bet with an equal one of their own
 raise the bet by making a larger bet
 "fold" i.e. withdraw from the current round of play, conceding a loss in the round
For this project, the maximum bet or raise shall be $10.
Copyright 2023 Paul Haskell. All rights reserved.
So for example, if we have four players playing, named Amit, Brian, Carlos, and Denise, the following
bets would be legal:
 Amit bets $10
 Brian raises to $15
 Carlos folds
 Denise sees the $15 bet
 Amit adds $5 to match Brian's bet and also adds $10 more, raising the total bet to $25
 Brian adds $10, to "see" the $25 bet
 Denise folds
At this point, everyone playing either has folded or has matched the current bet.
After the first two cards have been dealt and the first round of betting, the Dealer gives one more card,
face up (visible to everyone), to each player who has not folded. Then there is another round of betting,
conducted with the same rules as the first round.
After the second round of betting, a winner is determined.
- Three-of-a-kind beat any other hand. If more than one player has three-of-a-kind, then the
player with the higher card value wins.
- The next highest hand is a pair (two cards with the same value). If more than one player has a
pair, the pair with the highest card value wins (ignoring the third card). If two players have pairs
with matching values, then the values of only those players' remaining cards are compared, and
the higher card wins. If all three cards match, then the two players are both winners and split
the winnings.
- If no player has a pair, then the player with the highest card wins. If more than one player has
the same highest card, then those players only compare their second-highest (and third-highest
if necessary) cards to determine the round's winner.
- One more rule to keep things fun: the player who wins the poker hand only wins half the pot!
The other half of the pot goes to the player with the highest "spade in the hole", that is, the
highest face-down card whose suit is Spades. If no player has a Spade "in the hole", then the
winner of the poker round wins the entire pot. If the same player wins the poker hand and has
the highest spade in the hole, that player wins the entire pot.
Reshuffling
The Dealer reshuffles the card deck before every round of play.
Betting
Bets must be made in increments of $1. A player is not permitted to bet more money than remains in
her stack, so a player may be forced to fold. When a player runs out of money, i.e. has no money left to
ante, then she is out of the game.
Betting Zero
A player may bet zero chips on any opening bet. This is a wise bet if the player's hand is not very strong.
Sometimes, every player in a round will bet $0, and only the ante bets will be claimed by the round's
winner.
Copyright 2023 Paul Haskell. All rights reserved.
Your Program
The instructor has written a Java program that will perform as Dealer. Each of your Poker.java
programs will communicate with the Dealer over the classroom WiFi network, using Internet Protocol
(“IP”). Luckily, Java makes it easy to set up this communication.
Communication with Sockets
Your Poker.java program should take two command-line arguments:
 IpAddress: IP network of Dealer
 IpPort: IP port number of server
Your program should include something similar to the following code—you need not understand all of
this code, please simply copy it into your program:
import java.net.Socket;
import java.io.IOException;
import java.io.DataInputStream;
import java.io.DataOutputStream;
Socket socket = new Socket(args[0], Integer.parseInt(args[1]));
DataInputStream dis =
new DataInputStream(socket.getInputStream());
DataOutputStream dos =
 new DataOutputStream(socket.getOutputStream());
private void write(String s) throws IOException {
dos.writeUTF(s);
dos.flush();
}
private String read() throws IOException {
return dis.readUTF();
}
Your program will read commands from the Dealer by calling read() and looking at the
returned String. Your program will write responses to the Dealer by calling write(),
passing in your program's response.
Please think about where in your program to put the code that creates socket, dis, and
dos, and the read() and write() methods.
Copyright 2023 Paul Haskell. All rights reserved.
Game Protocol
A protocol is a set of rules by which two (or more) entities interact with each other. Your program will
communicate with the Dealer by implementing the following protocol. The Dealer will initiate
communications every time, by sending a command (along with data) to your program. Your program
should repeatedly try to read from the Dealer. When a command is received, your program interprets it
and responds. Several commands require a reply. Here are the Dealer commands and required replies:
 login – whenever your program receives this command, it must reply with
<<your GitHubId>>:<<your avatar name>>
For example
 StephenCurry:Steph
Your program may receive the “login” command more than once. You always must reply with
the same values. Your “avatar” name will be shown on a graphics window, to update everyone
on the Casino Day game status. Your GitHubId will be known only to the instructor.
 bet1:<<number of chips in your stack>>:<<size of the current pot>>:<<current bet to match or
beat>>:<<your "hole" card>>:<<your "up" card>>:up:<<first player's "up" card>>:<<second
player's "up" card>>::etc
For example,
 bet1:208:24:12:KS:10D:up:AS:8H:10D:QD:2C
Notice that your "up" card is in the list of dealt cards.
You must reply with one of the following:
 bet:<<amount of your bet for this hand>>
 fold
If you do not fold, your bet must be at least as large as the current bet, and no more than $10
larger. A sample response to the above open command could be:
 bet:20
If players who bet after you raise your bet, you will receive another "bet1" command. The
format will be the same as shown above. Your "hole" card and "up" card values will be the
same, and the other players' cards will be the same. Your stack will be reduced by your previous
bet, and the current bet to match or beat may be different.
For example, after the above command, you may receive another command such as
 bet1:188:68:5:KS:10D:up:AS:8H:10D:QD:2C
The "188" reflects the 20 that you bet previously (208 - 20 = 188), and the "5" is the new bet
amount you must match or beat, or else you must fold.
After the first round of betting finishes, if you have not folded, you will receive a "bet2"
command.
 bet2:<<number of chips in your stack>>:<<size of the current pot>>:<<current bet to
match or beat>>:<your "hole" card>>:<<your first "up" card>>:<<your second "up"
card>:up:<<first player's first "up" card>>:<<first player's second "up" card>>:<<second
player's first "up" card>>:<<second player's second "up" card>>:etc
Copyright 2023 Paul Haskell. All rights reserved.
For example:
 bet2:183:66:0:KS:10D:10S:up:AS:AQ:8H:6D:10D:4S:QD:JC:2C:4H
 As with the first round, you must reply with one of the following:
 bet:<<amount of your bet for this hand>>
 fold
If you bet, you must bet at least the amount of the current bet and at most $10 more. As with
the first betting round, in the second round, betting continues until every player has bet the
same total amount or folded.
If you are the only player not to fold after the "bet1" round, you simply will receive a status
command, without a "bet2" command.
 status:<<win or lose>>:<<first card of winning hand>>:<<second card of winning
hand>>:<<third card of winning hand>> - you should not reply to this message. You can print it
out, parse it for use playing the game, etc. You get this message after each round ends.
 done:<<message>> – you should not reply to this message. You are done with the game, either
because you ran out of money or because you broke the rules. The message will explain why,
so it is a good idea to print out the message. After your program receives the done command, it
should close the socket and exit the program.
Details
 As you see, commands and replies often use the colon character “:” as a separator.
 Some of the commands contain a card or list of cards. A card is represented with two or three
characters. The last character is the “suit”: S for spades, H for hearts, C for clubs, D for
diamonds. The first character is the card value: 2-9, J for jack, Q for queen, K for king, A for Ace.
Only the 10 requires three characters: “10” plus the suit. Examples are:
 2C
 AD
 10S
 QH
 It is a requirement that your program respond to every command within 1 second, or else your
program will be deemed nonresponsive, and you will be kicked out of the game.
Strategy for Play
Here are a few hints:
The only decisions your program must make are whether to fold or to bet, and how much to bet. Clearly
if you have three-of-a-kind, you should bet as much as possible. As a simple strategy, you also can bet
big if you have a pair, and bet $0 or fold if you do not have a pair or better.
More complicated strategies will consider the "up" cards from the other players to try to figure out the
probability that you will win the current hand. Even more complex strategies will consider the expected
pay-off of betting vs folding.
Copyright 2023 Paul Haskell. All rights reserved.
The object of the game is to keep playing as long as possible. If you have a bet that has a 70% chance of
winning, you bet your whole stack of chips, and you lose, then you are out of the game. A smaller bet
might be better.
The "high spade in the hole" is just as valuable as a good poker hand. If you have a high spade in the
hole, you should bet high. If you see high spades among the "up" cards, that helps confirm that other
players do not have those cards as their "hole" cards.
If you (almost) never bet, you will lose money steadily from having to ante as other players win the pot.
This strategy might keep you playing for a while, but it is unlikely to win any tournament.
Grading
Your program’s performance in the Casino Day tournament does not affect your grade—Casino Day is
just for fun.
Your deliveries for this project must come in two parts
- Part 1 supports Internet connectivity and legal response to commands
- Part 2 implements your best algorithms for betting and for playing
For grading, after Part 2, you must schedule a 10-minute time slot with the instructor to present your
code to the instructor or TA’s. (We will post a sign-up sheet with time slots for the interviews.) During
this meeting, you will explain your strategy for playing the game and will give a walkthrough of your
code. Your code will go through an automatic tester beforehand (separate from the class Casino Day) to
see how well it followed the rules of the Project.
Put your program into a subdirectory called “Project01” (not Lab15) inside your MyWork directory, and
remember to push your Project01 to GitHub before the deadlines.
- Part 1 must be turned in before 11:59pm Weds March 27
- Part 2 must be turned in before 11:59pm Fri April 5
Rubric
Milestone Points Comments
Part 1: Program is in
correct location, with
correct name, pushed to
GitHub before Part 1
deadline, compiles
successfully, and connects
to Dealer server
15
Part 1: correct play:
program gives correct reply
messages
35 Response must be given
within 1 second.
Always bets a legal
amount.
Always replies to "play"
command with legal reply.
Copyright 2023 Paul Haskell. All rights reserved.
Closes socket after "done"
command.
Part 2: correct play:
program gives correct reply
messages, plays correctly in
given test situations
70 Response must be given
within 1 second.
Always bets a legal
amount.
Always replies to "play"
command with legal reply.
Closes socket after "done"
command.
Part 2: Intelligent rules for
play
40 Auto grader tests multiple
game scenarios
Part 2: Intelligent rules for
play that take advantage of
other players' "up" cards
20 Auto grader tests multiple
game scenarios
Part 2: Software quality 30 Judged subjectively by
graders
10-minute interview shows
understanding of one’s
own software. Bring an
informal one-page
document describing how
you tested your program
40 Judged subjectively by
graders
Conclusion
I hope this project ends up being fun. You will implement a communication protocol, your program will
communicate with other computers, you will get to explore game strategy, and to decide what strategy
to implement.
This project is an excellent opportunity for you to practice testing! You might want to build a simple
Dealer to deal random cards to your Player, to see which playing strategies do well and which do poorly.
You will certainly want to test to ensure that your program implements the game protocol correctly. 

請加QQ:99515681  郵箱:99515681@qq.com   WX:codehelp 

標(biāo)簽:

掃一掃在手機(jī)打開當(dāng)前頁
  • 上一篇:COMP2017代寫、c/c++編程語言代做
  • 下一篇:代寫COMP3331、代做C++, Java/Python編程設(shè)計(jì)
  • 無相關(guān)信息
    昆明生活資訊

    昆明圖文信息
    蝴蝶泉(4A)-大理旅游
    蝴蝶泉(4A)-大理旅游
    油炸竹蟲
    油炸竹蟲
    酸筍煮魚(雞)
    酸筍煮魚(雞)
    竹筒飯
    竹筒飯
    香茅草烤魚
    香茅草烤魚
    檸檬烤魚
    檸檬烤魚
    昆明西山國家級風(fēng)景名勝區(qū)
    昆明西山國家級風(fēng)景名勝區(qū)
    昆明旅游索道攻略
    昆明旅游索道攻略
  • 短信驗(yàn)證碼平臺 理財(cái) WPS下載

    關(guān)于我們 | 打賞支持 | 廣告服務(wù) | 聯(lián)系我們 | 網(wǎng)站地圖 | 免責(zé)聲明 | 幫助中心 | 友情鏈接 |

    Copyright © 2025 kmw.cc Inc. All Rights Reserved. 昆明網(wǎng) 版權(quán)所有
    ICP備06013414號-3 公安備 42010502001045

    精品深夜AV无码一区二区_伊人久久无码中文字幕_午夜无码伦费影视在线观看_伊人久久无码精品中文字幕
    <samp id="e4iaa"><tbody id="e4iaa"></tbody></samp>
    <ul id="e4iaa"></ul>
    <blockquote id="e4iaa"><tfoot id="e4iaa"></tfoot></blockquote>
    • <samp id="e4iaa"><tbody id="e4iaa"></tbody></samp>
      <ul id="e4iaa"></ul>
      <samp id="e4iaa"><tbody id="e4iaa"></tbody></samp><ul id="e4iaa"></ul>
      <ul id="e4iaa"></ul>
      <th id="e4iaa"><menu id="e4iaa"></menu></th>
      亚洲午夜精品久久久久久久久| 国产欧美日韩另类视频免费观看| 大陆成人av片| 国产精品影视在线| 久久99国产精品免费| 久久99久久99| 国产精品一区二区x88av| 国模套图日韩精品一区二区| 麻豆91在线观看| 国产伦精品一区二区三区在线观看| 国产尤物一区二区| 国产99久久久国产精品| 成人高清在线视频| 色网站国产精品| 91精品在线观看入口| 精品国产一区二区三区忘忧草| 久久久精品国产免大香伊| 26uuu另类欧美亚洲曰本| 欧美激情在线一区二区| 自拍偷拍亚洲激情| 一区二区三区四区激情| 麻豆成人91精品二区三区| 国产毛片精品视频| 一本色道a无线码一区v| 欧美一级二级三级蜜桃| 国产日韩精品视频一区| 伊人夜夜躁av伊人久久| 美女脱光内衣内裤视频久久影院| 国产盗摄视频一区二区三区| 91黄色激情网站| 久久综合九色综合97婷婷女人 | 日韩午夜激情电影| 亚洲一区在线电影| 日韩一区二区在线免费观看| 亚洲一卡二卡三卡四卡五卡| 亚洲午夜精品一区二区三区他趣| 五月天激情综合| 成人一区二区三区视频 | 欧美性高清videossexo| 69av一区二区三区| 国产精品色呦呦| 秋霞国产午夜精品免费视频| 成人av在线电影| 精品国产一区二区在线观看| 亚洲国产精品人人做人人爽| 国产91精品精华液一区二区三区| 91精品国产色综合久久| 亚洲另类春色国产| 国产ts人妖一区二区| 日韩欧美aaaaaa| 亚洲电影中文字幕在线观看| 成人动漫在线一区| 久久久综合视频| 免费人成黄页网站在线一区二区| 色婷婷久久综合| 国产精品久久久久影院| 国产综合久久久久影院| 91精品国模一区二区三区| 亚洲美女在线一区| 成人激情午夜影院| 久久精品免视看| 国产一区二区不卡| 精品国产乱码久久久久久牛牛| 午夜精品久久一牛影视| 91成人在线观看喷潮| 亚洲视频一区二区在线| 成人小视频免费观看| 久久精品水蜜桃av综合天堂| 国产酒店精品激情| 久久精品亚洲精品国产欧美| 国产一区二区三区美女| 久久免费看少妇高潮| 麻豆一区二区三区| 日韩欧美123| 美女在线视频一区| 精品国产凹凸成av人导航| 另类人妖一区二区av| 精品久久久久久亚洲综合网| 麻豆91在线看| 久久久www成人免费毛片麻豆 | 一区二区日韩av| 91在线观看成人| 亚洲精品视频在线观看网站| 欧美三电影在线| 婷婷夜色潮精品综合在线| 欧美一卡二卡在线| 麻豆成人久久精品二区三区红| 精品福利av导航| 国产91丝袜在线播放0| 国产精品乱码人人做人人爱| 99国产精品国产精品毛片| 亚洲欧美日韩系列| 欧美久久久久久蜜桃| 久久精品国产99国产| 中文字幕在线不卡国产视频| 在线精品国精品国产尤物884a| 三级欧美在线一区| 久久人人97超碰com| 不卡的av网站| 视频一区欧美精品| 国产女同性恋一区二区| 色哟哟一区二区在线观看| 日韩成人精品在线| 国产天堂亚洲国产碰碰| av在线综合网| 美女任你摸久久| 亚洲欧洲日本在线| 欧美一区二区三区免费在线看| 成人午夜免费电影| 亚洲午夜av在线| 2020国产精品自拍| 欧亚一区二区三区| 国产一区二区三区在线看麻豆| 亚洲欧美一区二区三区久本道91| 欧美大白屁股肥臀xxxxxx| 成人精品电影在线观看| 麻豆精品在线播放| 一区二区视频在线| 久久久美女毛片| 欧美精品粉嫩高潮一区二区| 成人黄色网址在线观看| 伦理电影国产精品| 亚洲一区日韩精品中文字幕| 久久久蜜臀国产一区二区| 在线播放91灌醉迷j高跟美女| 成人午夜激情影院| 精品一区精品二区高清| 亚洲图片一区二区| 17c精品麻豆一区二区免费| 精品国产免费一区二区三区香蕉| 欧美日韩精品欧美日韩精品一 | 国产区在线观看成人精品| 欧美午夜精品久久久| 本田岬高潮一区二区三区| 六月丁香综合在线视频| 日韩不卡免费视频| 婷婷国产v国产偷v亚洲高清| 亚洲品质自拍视频| 国产精品美女久久久久久久 | 欧美成人欧美edvon| 欧美日韩一本到| 欧洲视频一区二区| 一本色道**综合亚洲精品蜜桃冫| 成人激情校园春色| 福利视频网站一区二区三区| 国产一区二区三区四区五区美女| 麻豆视频观看网址久久| 蜜桃视频一区二区三区在线观看| 亚洲成人久久影院| 亚洲午夜激情网站| 亚洲.国产.中文慕字在线| 亚洲一区二区成人在线观看| 亚洲综合免费观看高清在线观看| 亚洲免费av在线| 一区二区三区成人在线视频| 亚洲一区在线电影| 水蜜桃久久夜色精品一区的特点| 亚洲gay无套男同| 欧美a级一区二区| 韩国av一区二区三区四区| 国产在线观看免费一区| 粉嫩aⅴ一区二区三区四区| 大胆亚洲人体视频| 91美女蜜桃在线| 欧美日韩一区二区在线视频| 3atv一区二区三区| 亚洲精品在线观看视频| 国产欧美在线观看一区| 亚洲欧美激情在线| 午夜婷婷国产麻豆精品| 蜜桃视频一区二区| 国产成人aaa| 色婷婷av一区二区| 欧美一区二区三区啪啪| 国产日本欧洲亚洲| 亚洲综合区在线| 激情伊人五月天久久综合| av在线免费不卡| 91麻豆精品91久久久久久清纯| 精品福利一二区| 亚洲裸体xxx| 麻豆国产精品官网| 91丨九色丨国产丨porny| 欧美久久久久久久久久| 国产女人18水真多18精品一级做| 亚洲精品国久久99热| 精品一区二区三区日韩| 色综合天天视频在线观看| 日韩欧美一级在线播放| 亚洲视频一区二区在线观看| 久久精品噜噜噜成人88aⅴ| 99国产精品久久久久久久久久 | 欧美日韩在线播放一区| 久久日韩精品一区二区五区| 一区二区三区日韩精品视频| 国产一区免费电影| 欧美日韩精品系列| 国产精品久久久久久亚洲毛片 | 精品区一区二区| 成人欧美一区二区三区黑人麻豆|